
expand or x - expands or collapses the cheat window. Works the same way as the familyFunds cheat, but only for the currently played household Must enter on a lot while playing a household. Requires the allmenus cheat to be set up, but the cheat itself doesn't have to be set to on to use the money cheat. Only the most recently founded family with the last name Last Name will be affected, in case there is more than one The original cheat sets the given family's funds to the specified amount if there's no optional argument, or it increases (+) or decreases (-) the family's funds by the specified amount. kaching - adds 1,000 resource points to the active household. motherlode - adds 50,000 resource points to the active household. These objects provide alternatives for certain cheats that have been removed from the cheat system. Sim Blender (Barter mode > Nature, 10 resource points). Sim Manipulator (Barter mode > Storage). You can only enter cheats in Shipwrecked and Single once you've completed the 24 chapters, or you can enter cheats at any time in Wanmami Island. The cheat engine is disabled during story mode. This is a list of cheats that work, along with cheats that have been disabled, but where a workaround is possible to achieve a similar effect. Note: The Sims Castaway Stories, per user manual, "is designed for the casual and new player," and one is advised to "try the game without cheats." This probably means that Aspyr purposefully cut out some of the known cheat codes from TS2. (I had SimPE throw errors at me when editing Nanihi's family ties, though.) You can also use SimPE to do that if you know how to do it. You can use the cheat objects (listed below) to fix their family trees and relationships to the appropriate status.
The same goes for the Heimata household - and it's where things can get iffy - Rainui and Ahio aren't related either, and may start finding each other hot, ew. If you open the Manave household, you'll notice by checking the family tree that no one is related here - Nanihi is parentless, and the chief and his "wife" are just roommates. use the cheat objects (listed below) to set the relationship high for both sides.
Just watch out if the hero autonomously decides to hit on the native too soon! initiate interactions as the native Sim (as the chosen mate) - since the story hero is head over heels in love with them, they'll accept all incoming interactions most of the time, and the native will slowly become more and more comfortable with them.If you'd like to repair their relationship, you can either: This has got to be a mistake on developers' end. After completing the story, you'll find your chosen mate to be pretty resentful towards your hero(ine) - while your Sim may be in love with them, they will be close to 0/0 with them and won't love them back.